Difference between revisions of "Toaplan"

From HYPER SYSTEM Shooting Game Wiki!
Jump to navigation Jump to search
Line 5: Line 5:
 
In 2017, a Japanese company known as '''[[Tatsujin (company)|Tatsujin]]''' was formed, which is currently the rights holder of all Toaplan IPs. "[[Tatsujin]]" is also the Japanese name of the shooting game series known as ''[[Tatsujin|Truxton]]'' in Western territories.
 
In 2017, a Japanese company known as '''[[Tatsujin (company)|Tatsujin]]''' was formed, which is currently the rights holder of all Toaplan IPs. "[[Tatsujin]]" is also the Japanese name of the shooting game series known as ''[[Tatsujin|Truxton]]'' in Western territories.
  
 +
=== General Play Style ===
 +
Toaplan games have a tendency to favor using '''high-speed bullets''' with minimal pattern density (with the exception of their later games that are considered progenitors to the ''bullet hell'' subgenre of shooting games, featuring slightly higher amounts of bullets at slightly slower speeds).
  
===== [[Shooting game]]s developed by Toaplan =====
+
Toaplan shooters also tend to have a decent amount of '''variety in bullet behavior''', often incorporating bullets that swirl, have light homing properties, and fly in erratic patterns, as well as bullets with bigger hitboxes and shape variety.
 +
 
 +
'''Player hitboxes''' tend to be '''bigger''' than later shooting games, often requiring macro-dodging and solid routing in order to proceed further. Many of Toaplan's titles, such as ''[[Same! Same! Same!]]'' and ''[[Tatsujin Ou]]'', are known to be exceptionally challenging due to these factors, for better or for worse.
 +
 
 +
 
 +
=== [[Shooting game]]s developed by Toaplan ===
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"

Revision as of 09:58, 7 June 2020

Toaplan Co. LTD.

Toaplan Co. LTD. was a prolific game developer that formed in the late 70s. They declared bankruptcy in 1994, and several former members of the company would go on to form their own companies, such as CAVE, Raizing, and Takumi.

In 2017, a Japanese company known as Tatsujin was formed, which is currently the rights holder of all Toaplan IPs. "Tatsujin" is also the Japanese name of the shooting game series known as Truxton in Western territories.

General Play Style

Toaplan games have a tendency to favor using high-speed bullets with minimal pattern density (with the exception of their later games that are considered progenitors to the bullet hell subgenre of shooting games, featuring slightly higher amounts of bullets at slightly slower speeds).

Toaplan shooters also tend to have a decent amount of variety in bullet behavior, often incorporating bullets that swirl, have light homing properties, and fly in erratic patterns, as well as bullets with bigger hitboxes and shape variety.

Player hitboxes tend to be bigger than later shooting games, often requiring macro-dodging and solid routing in order to proceed further. Many of Toaplan's titles, such as Same! Same! Same! and Tatsujin Ou, are known to be exceptionally challenging due to these factors, for better or for worse.


Shooting games developed by Toaplan

Game Year Publisher(s)
Tiger-Heli 1985 Taito (JP), Romstar (NA)
Slap Fight 1986 Taito
Hishōzame / Sky Shark / Flying Shark 1987 Taito (JP), Romstar (NA), Electrocoin (EU)
Kyuukyoku Tiger / Twin Cobra 1987 Taito (JP/EU), Romstar (NA)
Tatsujin / Truxton 1988 Taito (JP/EU), Midway (NA)
Hellfire 1989 Taito (JP), USA Games (NA)
Daisenpuu / Twin Hawk 1989 Taito
Zero Wing 1989 Toaplan (JP), Williams (NA)
Same! Same! Same! (Same3) / Fire Shark 1989 Toaplan (JP/EU), Romstar (NA)
Out Zone 1990 Tecmo (JP), Romstar (NA/EU)
Vimana 1991 Tecmo (JP), Romstar (NA)
Dogyuun 1992 Toaplan
Tatsujin Ou / Truxton II 1992 Toaplan
V-V (V-Five) / Grind Stormer 1993 Toaplan
Batsugun 1993 Toaplan