Difference between revisions of "Safespot"

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(Created page with "A "'''safe-spot'''" refers to a place on the screen that you can place your ship to completely avoid damage from incoming bullet patterns. Safespots are typically the result o...")
 
 
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<big>Hello everyone!
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Thank you all for your contributions and your support towards the '''Shmups Wiki!'''
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'''We have now relocated''' to https://shmups.wiki/ and will be continuing the growth there. The wiki here is now '''obsolete'''.
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We will see you at our new home!
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❤️ Charlene (CHA-STG)</big>
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A "'''safe-spot'''" refers to a place on the screen that you can place your ship to completely avoid damage from incoming bullet patterns. Safespots are typically the result of system exploits, game design oversights, or glitches/bugs.  
 
A "'''safe-spot'''" refers to a place on the screen that you can place your ship to completely avoid damage from incoming bullet patterns. Safespots are typically the result of system exploits, game design oversights, or glitches/bugs.  
  
 
Particularly egregious safespots can often allow a player to completely avoid damage while still damaging enemies and bosses for the duration of an encounter, which can completely nullify the difficulty of said encounter.
 
Particularly egregious safespots can often allow a player to completely avoid damage while still damaging enemies and bosses for the duration of an encounter, which can completely nullify the difficulty of said encounter.

Latest revision as of 11:58, 8 July 2020


Hello everyone!

Thank you all for your contributions and your support towards the Shmups Wiki!

We have now relocated to https://shmups.wiki/ and will be continuing the growth there. The wiki here is now obsolete.

We will see you at our new home!


❤️ Charlene (CHA-STG)


A "safe-spot" refers to a place on the screen that you can place your ship to completely avoid damage from incoming bullet patterns. Safespots are typically the result of system exploits, game design oversights, or glitches/bugs.

Particularly egregious safespots can often allow a player to completely avoid damage while still damaging enemies and bosses for the duration of an encounter, which can completely nullify the difficulty of said encounter.